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Halosis

Owner: Victor Mikailos
Name: Halosis
Translation: Conquest
Form: Axe with detatchable wing-like edges
Energy Source: Seithr


Halosis is Victor Mikailos's axe. It is exclusive to EvoBlaze and he uses it in Control Sequence.

Appearance[]

Halosis stands about Victor's height when active. It is a regal and rather holy-looking weapon, though surprisingly light-weight. Halosis adorns a bright-green and golden color scheme. The Armagus has two large edges shaped like bladed wings of ivory and the trim along the inner portion of the ax-head is gold with green-colored magic engravings. The central tip of the pole-arm body ends in a long spike, it's primary shade being bright gold. Green highlights sit on the lower handle and traverse through the center, the handle is spade-shaped, with two small protrusions.

The blades Victor carries attach to make up the wing-like edges of his axe, where it will gain length. While inactive, the ornate golden pole sits on his back.

History[]

Abilities[]

Outside of Combat[]

Halosis is a seithr-merged axe-based weapon with a distortive property. It is a weapon that outclasses most standard ars magus, and is considered an illegally designed weapon by most.

It carries the power to overwhelm enemies with a purging green-colored and a light-based element which surges through the blades that create its unique wing-like edges. The light it generates is a ruinous power that conquers the Boundary's darkness somehow, having the ability to completely shut it down. This was seen in his battles with Seithr Beings in his origin story, where he rendered their abilities near useless and weakened their shards en masse. Although against an Azure or power beyond Halosis' own--it cannot interfere. There is said to be a price with this ability.

In Combat[]

Holding Halosis in its active state drastically improves its wielder's speed, allowing them to deliver continuous gliding maneuvers and devastating swings o the weapon that launch, pursue, and down the enemy at a constant. It will automatically switch between an active and dormant state while in use, the edges will unfurl like wings when active. Halosis can be charged manually, but it leaves its wielder open.

Provided an active Halosis hits its target with techniques empowered by Victor's Altered Drive: Overwhelm, a halo of light will surround the opponent on impact. The halo will allow him to transition into various follow-ups without a chance or the victim to escape Halosis' wrath, combining its mighty swings into vicious chain assaults-- until the halo disappears. However, Halosis will automatically deactivate once the onslaught ends, and will need to build up light energy from Seithr once more.

Navigation[]

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